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renderiing a map array

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Does anyone know of any good tutorials for C++ windows API for rendering a map array made from tile studio? I can get the array and everything but I don't know how to render something like that. Would really appreciate all the help/tutorials I can get. Thanks

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I don't think you want to use GDI functions to render a map like that. DirectDraw would be a much better choice. There's a tutorial about it here on GameDev: DirectDraw Programming Tutorial. A Google search for additional tutorials and articles should give you enough resources to get started - I was able to get to work with it in 2 days or so.

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