Network Monitor

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1 comment, last by GameDev.net 17 years, 10 months ago
I was looking for a way to monitor Tx and Rx on the network. Ideally, I would like to categorize the data as TCP and UDP Tx and Rx, but I'll take what I can get. Does anyone know of a way (Win32-specific or cross platform) to gather this data in C++? I was hoping to have a thread that sits out there monitoring the network adapter for activity. Any ideas?
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libpcap lets you do that. It's used by the Ethereal network sniffer, so it's pretty solid.
enum Bool { True, False, FileNotFound };
Great. That's exactly the kind of thing I was looking for. Appreciate it!

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