Jump to content
  • Advertisement
Sign in to follow this  
Danny Gilbert

2 Meshes side-by-side show junction (dot line)

This topic is 4516 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi ! I have different 3D meshes that I connect side-by-side like the Lego (construction-block toy for kids). The problem is that I see a dot-line "crack in the wall" between each meshes (I see the jointure). I suspect that the small problem comes from the math of matrices (float value with mutiplication and round-up or truncature). So, connecting 2 meshes side-by-side is NOT PERFECT. Is there any way with DirectX 9.0 to make a perfect connection like "soldering" ?

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!