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[.net] Linking DirectX and Visual Studio .Net 2003

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Hello! As of now I'm a fairly inexperienced programmer. After learning the foundations of C++ programming I've decided to try my hand at DirectX programming. Things seem to be going fairly well on the learning side of things, however I'm having a little trouble practicing due to problems setting up a programming environment. I'm using Visual Studio .Net 2003 (and know very little about it, in truth). I've installed the DirectX 9 SDK, but I'm a little unsure how to link DirectX and .Net from here. At the moment, whenever i use a DirectX header file or library i need to copy and paste the header/library file into the projects folder (with the main .cpp file). Is there anyway around this, say someway to link the DirectX folders to the project? Thankyou for everything!

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This completely depends on what you're trying to develop in. If you want to stick with DirectX and C++, then you shouldn't have any troubles following any of the millions of tutorials or books out there. If you want to go with Managed DirectX and .NET (C++/CLI, C#, VB.NET, etc), however, it's a completely different story.

To my knowledge, Managed DirectX moved to .NET 2.0 a while ago. So unless you're able to develop in .NET 2.0 in Visual Studio 2003, you'll have some problems. Do yourself a favour and get a free copy of VS2005 Standard or download VS2005 Express and use that. If you choose to go with C#, SharpDevelop is a nice alternative open-source IDE.

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