Sign in to follow this  

Camera script for vertical shooter

This topic is 4206 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Right now I am implementing a camera system, that should go through my vertical shooter scene (like Ikaruga). A scriptable camera is the choice to be used, but I have not too much experience. My idea is, that I have certain controlpoints in a script and i interpolate through them. If there are 5 controlpoints, I would increment them each tick by the frame-time-delta. So the length of my level is defined by the count of controlpoints. On the other hand, I also need to interpolate the view (no specific idea yet, maybe a position before the player ship). I dont think, that this is a good way to do it, maybe someone has a nice idea to help me out. Also the view interpolation makes me haedache. Thanks [Edited by - lem on June 10, 2006 4:07:07 AM]

Share this post


Link to post
Share on other sites

This topic is 4206 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this