Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Direct Draw 8 & bitmaps

This topic is 6485 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I was wondering how one would go about loading bitmaps in DX8... I know normally I could use the DDCopyBitmap and the DDLoadBitmap functions to do this but they don''t seem to be availiable (or they''ve been moved..) in the DX8 ddutil.cpp file. Could anyone shed some light on this, I''d greatly appreciate it .

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!