glass effect
hi friends
I'm looking for a good and efficient way to simulate the appearance of glass in windows of houses and hotels in my game, I've an island sorrounded by water (I could finally make a great effect for ocean water!), what do you suggest? Cube map? sphere map? glass shaders? effects? I want it to look reflective and nice.
thanks in advance
You can check out my normal map refraction code sample here, it simulates glass pretty well I think.
-Chris
-Chris
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