Sign in to follow this  
Nairb

GP2X

Recommended Posts

Hey guys, I've been debating picking one of these up, but I had some quick questions that I couldn't find answers to on the site: I looked at the SDK and it had opengl32.lib, so I assume (possibly falsely) there's OpenGL support on the system. How is that? Is it hardware accelerated at all? Do you get any kind of reasonable speed when using it for a game? ...actually, that was pretty much the only question. ^_^ Cheers, --Brian

Share this post


Link to post
Share on other sites
Whatever OpenGL support it has was previously completely unknown to me. The CPU (ARM9) lacks an FPU so I doubt you're going to get really great performance. I believe someone was working on a software version of OpenGL that ran on the second CPU.

It may actually have a version of Mesa (a Linux software GL renderer) but that is very slow.

If you're really big on 3D, you'll want to either write your own software rasterizer, find one that someone else wrote, or just make a 2D game. [wink]

Share this post


Link to post
Share on other sites
Quote:
Original post by eedok
it runs quake doesn't it? Doesn't quake use OpenGL?

Quake has its own software renderer as an engine and uses OGL as another engine. So it can switch between the two depending on what kind of hardware the game detects.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this