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Patroclos

OpenGL Tao or CsGL?

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Hello guys, If you would write a C# OpenGL application which library would you prefer, Tao or CsGL? As far as I know CsGL is a stopped project but I can't find much documentation about Tao. So I'm thinking of using CsGL instead of Tao, but I also heard that Tao is a better library. So what's your advice? Thanks, Taskin

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