Sign in to follow this  

setting up the directx debug symbols

This topic is 4201 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

See the Forum FAQ.

Goto the DirectX icon in the control pannel, and set it to use the debug runtimes, and set the debug output to maximum. Also, you can #define D3D_DEBUG_INFO in your project (Either in the project settings or before you include d3d9.h) to let you get some slightly more useful information from D3D objects in the variable watch windows.

Share this post


Link to post
Share on other sites
I'm still getting the following message in the output window when I run a program.

'Test.exe': Loaded 'C:\WINDOWS\system32\d3d9.dll', No symbols loaded.

And I turned on all debugging and defined d3d_debug_info.

Share this post


Link to post
Share on other sites

This topic is 4201 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this