[SDL] a good GUI system?

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Hi all, I am looking for a free library that I can use with SDL to have some GUI elements like combo boxes, edit boxes... etc. I checked the SDL site, and there seem to be lots of alternatives. I don't know how to choose. Does any one have any good or bad experiences with a specific GUI system? Thank you very much

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Pretty much a standard GUI "add-on" is the CEGUI (Crazy Eddie's GUI) toolkit.

The Ogre engine uses it, and it can plug (sort-of easily) into any D3D or SDL/OGL project...

It might be extremly overkill though depending on your needs. If you just need a simple menu with a couple of buttons for text, then there's no shame in quickly rolling your own code IMHO..

hth,

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Another one is ParaGUI which might also be overkill but is a less known one than Crazy Eddie's.

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Quote:
 Original post by samuraicrowAnother one is ParaGUI which might also be overkill but is a less known one than Crazy Eddie's.

I just downloaded ParaGUI today. Looks good, but I had to fix a blatant bug in a library it depends on (PhysFS) to get its "theme" functionality to work under Windows. PhysFS had the classic:
char *fnamecpy = fname;

Then they modified what fnamecpy pointed to and expected fname to remain the same. I could hardly believe the code when I looked at it. So I might go in a different direction.