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Not really OpenGL related, but...

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I was wondering if anyone could recommend a book on MSVC++ (6.0), mainly about developing desktop applications. Microsoft has a book about just this in their MCSD Training Kit. But is it any good?

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By far the best book for Windows Programming is "Programming Windows, Fifth Edition" by Charles Petzold. Visual C++ 6.0 is the compiler of choice for the book, but the text applies to any compiler capable of handling Windows Apps. If the book is out of your price range try MSDN Online (Microsoft Developers Network).


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