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setting up opengl in visual studio 2005

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How do you setup opengl in visual studio 2005 i'm learning from nehe's tutorial and I can't compile the code because I can't set it u properly.

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Firstly, you will need to include the correct header files. You will probably be doing this correctly.

Secondly, you will need to link to the static library files. Click on your project under the Solution Explorer. Go to Project -> Properties -> Configuration Properties -> Linker -> Input.

Now add, to the field Additional Dependencies, "opengl32.lib".

However, please post more information, as currently I'm just guessing at your problem.

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