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Easy way of getting the coordinates?

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howdy... i would like to know if there is a easy way of getting the coordinates for glVertex3f...is there a program where i can create my objects (like puting points into a xyz-coordinate-system) ...so i can get the complete coordinates for every point? modeling just in my brain is hard with complex objects) maybe someone uses a tool like this... thnx and ziyaa... zorn

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aahh...ok...thnx a lot...i think the milk(y) way is the right choice for me...

ziyaaa...

zorn

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