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OpenGL Milkshape Skeletal Animation using DirectX ?

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Hi there ! I was wondering if I could find source code to load and display a Milkshape animated model under DirectX --without converting the model to X ? I have downloaded Brett Porter's Skeletal Animation Tutorial, but it uses OpenGL. Before I start porting the code, could someone tell me if a version of this loader exists for DirectX (using the DirectX mesh and animation format) ? Thank you in advance. StratBoy61

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