Milkshape Skeletal Animation using DirectX ?
Hi there !
I was wondering if I could find source code to load and display a Milkshape animated model under DirectX --without converting the model to X ?
I have downloaded Brett Porter's Skeletal Animation Tutorial, but it uses OpenGL.
Before I start porting the code, could someone tell me if a version of this loader exists for DirectX (using the DirectX mesh and animation format) ?
Thank you in advance.
StratBoy61
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