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paic

Fire sumulation

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Hi, I'd like to create a convincing fire (imagine a pool of gaz in fire) I've read the article on GPU Gems 2 which explains the techniques used in the Vulcan demo. But the problem is that it's really depending on a very good art. If you can't create a really good looking fire sequence, this technique gives pretty poor results :/ I haven't found a lot of resources on fire rendering, so if any of you has a link to a good article / tutorial / resource, it'd really help me ^^ Thx in advance.

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