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kbundy

Where can i get the useful classes for 3D graphics written in C++

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Hi Where can i get the useful classes (Like Vectors, Points, Planes and etc) so I don't need to write it my own...... It is better to use the existing one, less bug usually. Thanks : )

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If you buy one of David Eberly's books, they come with the fairly fully functional Wild Magic library, which has source code for all of those geometric primitives.

If you just want a 3D linear algebra library, and are using Direct3D, you can use the D3DX classes, which come with the DirectX SDK.

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The DirectX API provides a set of functions and classes within its Direct3DX utility library.

Dave Eberly also provides a free and portable maths library here.

HTH,
Pat.

[edit]Too slow[smile][/edit]

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EDIT: Darookie beat me

Quote:
Original post by hplus0603
If you buy one of David Eberly's books, they come with the fairly fully functional Wild Magic library, which has source code for all of those geometric primitives.


You can get the latest version for free (you don't need the book) here. You'll have to check the license yourself though.

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