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[.net] Modular paint app

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I've been playing around with building a C# paint app based on a modular processing framework http://flowlabs.net which is intended to run with either a software or a GPU codepath. I worked for a while on the GPU part, but never got the handling of shaders and rendertargets quite right - it's currently slower and less flexible than the software mode. Would someone here be interested in having a look it? I think 1-2 days should be enough to get me on the right track. If so, drop me a PM. (Note that you must be self-employed or otherwise be able to send invoices for the payment to work).

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