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Newton game dynamics and x files

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Hello I was wondering if combining newton dynamics, i.e ragdoll, and Microsoft xfile woul be possible? and if so, would it be hard to combine these? i haven't used newton game dynamics yet, but how is the ragdoll information stored? in Matricies which could be combined with the matrices in my x file mesh? or is it a bit more complicated than that? (problaby). Maybe this question should be asked in the DX forum?, not sure.. thanks / Keba

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It should be easily possible to convert bones as hit boxes into newton ragdolls. ask on newton forum if anybody did it already.

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