c# D3D texture transparent color
I am using direct3d with c#. How can i make a certain color in a texture transparent ? plz respond ASAP, thnx.
Depends how you're doing it
Via the DirectX9 Framework you can do something like this
unchecked {
Texture tex =
TextureLoader.FromFile(sampleFramework.Device, filename,
_textureSize.Width, _textureSize.Height, 0,
Usage.None, Format.A8R8G8B8, Pool.Managed, Filter.None,
Filter.None, (int)(0xFFFF00FF));
}
--
(int)(0xFFFF00FF) is the transparancy color in this case
Via the DirectX9 Framework you can do something like this
unchecked {
Texture tex =
TextureLoader.FromFile(sampleFramework.Device, filename,
_textureSize.Width, _textureSize.Height, 0,
Usage.None, Format.A8R8G8B8, Pool.Managed, Filter.None,
Filter.None, (int)(0xFFFF00FF));
}
--
(int)(0xFFFF00FF) is the transparancy color in this case
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