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leoptimus

OpenGL OpenGL and C#

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Hi, I'm new on .NET. The question is, which library would you use for programming OpenGL apps with C# and Vistual Studio .NET 2005?

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I would go definetly on Tao.OpenGL. But if you don't target multiple platforms, only Windows, then it is worthy to try Managed DirectX(I am an OpenGL fan too, but now I'm learning MDX since I've started an engine in .NET and it rocks).

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