Getting started with C++ Game Development

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16 comments, last by sahanx 17 years, 9 months ago
I would also consider giving Simple Directmedia Layer (SDL) a try.
SDBradley
CGP
"A person who won't read has no advantage over one who can't read." ~Mark Twain
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Ok - I might try SDL.

Hey would OpenGL mabye be easier than DirectX?
Good News! Visual C++ works!

I will learn a bit of basic Win32, then try DirectX
Alot of people seem to think that OpenGL is easier for a beginner than DirectX, but not be a signifigant amount. I would stay away from both OpenGL and DirectX for a while though. SDL or Win32 is enough to create a complete 2D game. I would recomend at least making a Teteris/Pong/Space Invaders clone with just them, not DirectX or OpenGL first.
Oh no! Problems!

You see, in VC++ I can create Win32 Command Line Apps but Windows Forms Applications are only available for .NET.

What do I do now?
Ok im learning to use SDL with Dev-C++ but i'd really like to use Visual C++ instead but I can't create win32 windows forms apps!

what do i do now?
Make sure you have installed the Platform SDK and then follow the directions on THIS PAGE

After that everything should work as advertised.

Quote:
Step 3: Update the Visual C++ directories in the Projects and Solutions section in the Options dialog box.

Add the paths to the appropriate subsection:

Executable files: C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Bin

Include files: C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include

Library files: C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Lib

Note: Alternatively, you can update the Visual C++ Directories by modifying the VCProjectEngine.dll.express.config file located in the \vc\vcpackages subdirectory of the Visual C++ Express install location. Please make sure that you also delete the file "vccomponents.dat" located in the "%USERPROFILE%\Local Settings\Application Data\Microsoft\VCExpress\8.0" if it exists before restarting Visual C++ Express Edition.



Step 4: Update the corewin_express.vsprops file.

One more step is needed to make the Win32 template work in Visual C++ Express. You need to edit the corewin_express.vsprops file (found in C:\Program Files\Microsoft Visual Studio 8\VC\VCProjectDefaults) and

Change the string that reads:

AdditionalDependencies="kernel32.lib" to

AdditionalDependencies="kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib"



Step 5: Generate and build a Win32 application to test your paths.

In Visual C++ Express, the Win32 Windows Application type is disabled in the Win32 Application Wizard. To enable that type, you need to edit the file AppSettings.htm file located in the folder “%ProgramFiles%\Microsoft Visual Studio 8\VC\VCWizards\AppWiz\Generic\Application\html\1033\".

In a text editor comment out lines 441 - 444 by putting a // in front of them as shown here:

// WIN_APP.disabled = true;
// WIN_APP_LABEL.disabled = true;
// DLL_APP.disabled = true;
// DLL_APP_LABEL.disabled = true;

Save and close the file and open Visual C++ Express.

From the File menu, click New Project. In the New Project dialog box, expand the Visual C++ node in the Product Types tree and then click Win32. Click on the Win32 Console Application template and then give your project a name and click OK. In the Win32 Application Wizard dialog box, make sure that Windows application is selected as the Application type and the ATL is not selected. Click the Finish button to generate the project.

As a final step, test your project by clicking the Start button in the IDE or by pressing F5. Your Win32 application should build and run.
SDBradley
CGP
"A person who won't read has no advantage over one who can't read." ~Mark Twain
FOr some reason code that works in Dev-C++ still dosent work in VC++. I think I'll just use Dev-C++ for now. Sure, it doesn't have IntelliSense or anything, but it'll do

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