Dereferencing Problem

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20 comments, last by Alpha_ProgDes 17 years, 9 months ago
Yay, that fixed it all, except now it's displaying garbage rather than what it's supposed to, but thats a step forward. Thanks for pointing out my stupid mistakes.
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i wouldn't be surprised if that's due to the fact that you represent the textureIDs with both int and chars and keep converting between the two and your file loading.

i'll say it again in case you didn't see in my above post. make you sure where you load a file it says something like:
bool loadFile (){  //...  if (!file.isOpen())  {     MessageBox (/* didn't work */);     return false;  }}

Beginner in Game Development?  Read here. And read here.

 

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