Quote:Original post by Alpha_ProgDes says the guy with the new, fresh 2000+ rating... [grin]
Yeah. [grin]
Quote:maybe a colorblind option that shows the color bar and the color name?
If you're going to have a continuous color gradient (so as to avoid people ranting about changes in their classification), you can't really have a name for every color. You might as well just put in the rating itself. [smile]
Quote:and has a javascript legend attached to the color name so they know what it means.<!--QUOTE--></td></tr></table></BLOCKQUOTE><!--/QUOTE--><!--ENDQUOTE--><br><br>Having the actual rating in an ALT tag might work. I'm just trying to desemphasize the numerical value.
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
Quote:maybe a colorblind option that shows the color bar and the color name?
If you're going to have a continuous color gradient (so as to avoid people ranting about changes in their classification), you can't really have a name for every color. You might as well just put in the rating itself. [smile]
Ahh, I see. I thought that the whole bar will be a color. For example, 1000 <= x <= 1099 is Blue, 1100 <= x <= 1199 is Dark Blue, and 1200 <= x <= 1499 is Orange.
Quote:
Quote:and has a javascript legend attached to the color name so they know what it means.<!--QUOTE--></td></tr></table></BLOCKQUOTE><!--/QUOTE--><!--ENDQUOTE--><br>Having the actual rating in an ALT tag might work. I'm just trying to desemphasize the numerical value.<!--QUOTE--></td></tr></table></BLOCKQUOTE><!--/QUOTE--><!--ENDQUOTE--><br>Oh I see, again I was thinking something like:<br><pre><br>================================== Red<br> //this is the color bar //this is the color name</pre><br>and the user hits the color name to see the Legend of what rating range corresponds to what color [name]
Quote:Original post by Alpha_ProgDes Ahh, I see. I thought that the whole bar will be a color. For example, 1000 <= x <= 1099 is Blue, 1100 <= x <= 1199 is Dark Blue, and 1200 <= x <= 1499 is Orange.
Well, the whole bar would be a single color, but the color can actually be calculated from a color ramp, rather than having discrete jumps when you pass some threshold. So, for example, you could have:
"Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it." — Brian W. Kernighan
Oh! If anyone with a rating < 900 tries to post in the Game Design or Writing for Games forum their name should automatically change to Warsong. [smile]
I sortof like the idea of having a bar of predefined size, with a single color from a constant gradient (not in blocks) and the actual rating number next to it. Even if you dont show the number, people are going to obsess over their rating. But instead of gunning for a certain number, they will be gunning for colors (rating wars in technicolor [lol]).
There was a saying we had in college: Those who walk into the engineering building are never quite the same when they walk out.
Judge me not by the color of my rating, but by the content of my character...
I dunno, I think colored ratings might get sort of useless. Who's going to bother looking up what chartreuse or Laser Lemon means, anyway? Seems like you might as well do away with ratings altogether.