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luabind_03 : how to get object's name?

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hi there i have a luabind::object, i know its a table and i can get its content by luabind::object's member function (.begin(), .end(), etc.), but how to get this table's name? thank you.

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hi

okay, maybe i didnt make myself clear enough, i'll try to explain my question :


-- test.lua
-- here is a table
a = {};



now i do this in cpp


// main.cpp

object g(get_globals(L));
object t = g.at("a");

assert(LUA_TTABLE == t.type());

// here is my question :
// now i want to know t's name in lua (its 'a'), how to do it?




thanks

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This topic is 4165 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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