Sign in to follow this  
supagu

[3dmax] pflow API

Recommended Posts

im wanting to get access to the pflow stuff inside of max so i can export pflow particle systems in to my engine, how ever there seems to be a lack of info on how to get this data, this is about all 'ive managed to extract after some investigation:
IPFSystemPool* systemPool = GetPFSystemPool();
	for (int i = 0; i < systemPool->NumPFSystems(); ++i)
	{
		INode* n = systemPool->GetPFSystem(i);
}
so now im wondering how to actually get any further :-/ any one with some experience here?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this