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Texture editting

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Is there anyway to create a blank texture in openGL and somehow write to it? like draw lines and/or other textures to it? like a paint program? for my images i'm using OpenIL, are their any opinions or functions using that if there are none for GL?

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This topic is 4168 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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