Sign in to follow this  
ChristophR

Display Lists

Recommended Posts

Hi! I read somewhere that not all gl function calls (especially of gl extension functions) are stored in display lists. Now I tried to use multitexturing functions like glActiveTextureARB in display lists and it seems to work. But can I be sure that the code will run on any display adapter? Thanks in advance! rgds

Share this post


Link to post
Share on other sites
Dependent on the version of OpenGL being used on the other computer.
You really ought to have checks to see what gl* calls are supported by display adapters and don't assume that they will be supported.

Setting minimum requirements can help you with this.

Writing alternate rendering paths is the only way you are going to be able to fully support alternate GL versions.

Some things aren't allowed in display lists due to the nature of the calls.
If you have the latest OpenGL Red Book turn to page 288 to see what cannot go into a DL.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this