Jump to content
  • Advertisement
Sign in to follow this  
MarkThrush

Bumpmapping : what are these factors ??

This topic is 4382 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

What are these and how to use them to render something on 1024x1024 texture that is rendered on 1024x768 screen?? D3DTSS_BUMPENVMAT00 D3DTSS_BUMPENVMAT10 D3DTSS_BUMPENVMAT01 D3DTSS_BUMPENVMAT11 D3DTSS_BUMPENVLSCALE D3DTSS_BUMPENVLOFFSET HELP!

Share this post


Link to post
Share on other sites
Advertisement
Bump mapping is an effect applied to simulate more complex materials - its not anything to do with mapping a 1024x1024 texture to a 1024x768 screen. They are seperate questions [smile]

The _BUMPENVMATxx states make up a 2x2 matrix used in the fixed-function environment bump mapping path. I would suggest you read the Bump Mapping section from the official 'Programming Guide' for more information.

hth
Jack

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!