Jump to content
  • Advertisement
Sign in to follow this  
theshadowfan

Rake In Grass Releases Styrateg

This topic is 4384 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Rake In Grass is proud to release ‘Styrateg’ a medieval turn-based Strategy/RPG game. Your kingdom is in danger; legions of unearthly adversaries come from the unknown to spread the plague and disease across the land. Your investigation and actions will take you through many adventurous quests in deep forests, hot deserts and frozen icebergs. You and your party will look for the clues to solve the mystery in ancient monasteries, countryside villages and blood bathed battlefields. Styrateg combines strategy and RPG to provide more than 60 quests with a variety of locales in over 20 unique levels! There are four characters that the player can choose. Each character starts with their own special skills and spells, with a total of 80 magical items to collect and use. The colorful hand drawn graphics bring to life over 40 enemies that the player will face. Original medieval music performed by historical music groups Psalteria and Krless. ### Screenshots: http://styrateg.rakeingrass.com/screenshots.php Download PC version: http://www.gameofyear.com/download/StyrategDemoSetup.exe Download Mac OS X version: http://www.gameofyear.com/download/styrategdemo.dmg General Game Information: Title: Styrateg Rake In Grass Homepage: Styrateg Homepage: http://styrateg.rakeingrass.com Genre: Turn-based strategy, RPG Platform: PC, Mac Player: 1 Release Date: 06/30/2006 System Specifications: Windows 98/ME/2000/XP PC 500Mhz 128 MB RAM 3D Video Card Mac OS X 10.2+ 64MB RAM 3D Video Card About Rake In Grass: Rake In Grass is a small and flexible independent developing team from Czech Republic. 'Independent' means no compromises about the content and the quality of the games! The only limit is our skill! Our main target is to raise standard of shareware games to draw it nearer to the A-class game production and bring to players more exciting entertainment.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!