Advertisement Jump to content
Sign in to follow this  

Docs for loading Alias Wavefront models

This topic is 4559 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello all I've been looking for docs on how to load up Alias Wavefront models for quite a while now... anyone have any ideas / links? Currently, I have been able to reverse-engineer the .rtg ASCII models and got the mesh and texture coordinates from that - so I have a posing mesh model no problem... but that doesn't handle bone animations. Any links? Thanks.

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using, you agree to our community Guidelines, Terms of Use, and Privacy Policy. is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!