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KShots

Docs for loading Alias Wavefront models

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Hello all I've been looking for docs on how to load up Alias Wavefront models for quite a while now... anyone have any ideas / links? Currently, I have been able to reverse-engineer the .rtg ASCII models and got the mesh and texture coordinates from that - so I have a posing mesh model no problem... but that doesn't handle bone animations. Any links? Thanks.

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