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OpenGL Anyone know a good set of libraries for the basics?

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Hi all. I've been tasked to write a simple maze program / game with an editor to make these mazes. Essentially, im looking for some libraries that take the pain out of OpenGL. for example, ready textured primitives (so therefore JPG loading and the like), simple collision detection, basic mesh loading, possible AVI viewing and some basic camera stuff. now, thats practically an engine but something like Ogre and the like is a bit too much really. One example I did find was libQTGLViewer which is quite handy (since we will be using QT for the interface). But this doesnt do everything. Doe anyone have any handy libs or "almost engine" suggestions? Cheers

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