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Guest Anonymous Poster

COLLISION!

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Guest Anonymous Poster
how would you go about making a collision detection thing with d3dim?

how would you go about testing collision detection ? i know the um is x is in x2 thing.. but umm how would you check for stuff like stairs? how do you check if you are at stairs and then go up the stairs? would you just do ifs to all objects? or is there better ways?

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