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#ifdef and FXComposer

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Hi, is it possible to detect if a shader is running inside the FXComposer? For 3ds max it works that way:

  #ifdef _3DSMAX_
    // Do something...
  #endif

Does anybody know if there is a macro defined inside the FXComposer? Thanks, Christian

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Yes I've seen this done alot. You can add defines in the files->settings->shader options. There may also be a standard FX_COMPOSER define that it always sets, I'm not sure.

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