MD5 Model Loader

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1 comment, last by codemastermm 17 years, 8 months ago
I've began rewriting my Game Engine recently and have successfully finished the 2D portion (hooray). Now the problem comes that I am going to work on the 3D portion. I have chosen to use the MD5 models since they are skeletal, thus have their animations separate, and look very nice. I have began looking all over for MD5 Model loaders and MD5 Model documentation (which I have found). The only problem is that the loaders that I have found either do not display enough (such as they only show to load them or only display wire frames) or are too robust (such as depending upon many extensions or using LEX or YACC, etc.). So, I am asking if there are any decent, pure MD5 Loaders out there that anyone has happened to bump into. If not, would someone be able to assist me in providing source code for such a sample? Thanks much!
"Everything begins with Nu and everything ends with Nu. This is the truth! This is my belief... at least for now." - Mysteries of Life Volume 184 Chapter 26
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Here is an unofficial md5 format specification:
http://www.doom3world.org/phpbb2/viewtopic.php?t=2884&highlight=md5+format

And another one:
http://tfc.duke.free.fr/coding/md5-specs-en.html <-- includes source code

As for viewers, I'm pretty sure I found a good one on doom3world.org some time ago...
Yep, I've been there and read up on them. The viewers they provide work quite well, I must say, but they are bloated with various other things... I'm currently attempting my best to tear apart one of their viewers and reassembling it.
"Everything begins with Nu and everything ends with Nu. This is the truth! This is my belief... at least for now." - Mysteries of Life Volume 184 Chapter 26

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