Jump to content
  • Advertisement
Sign in to follow this  

3D collision detection/projection

This topic is 4303 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey. If I have multiple objects with a scale, and a position, and I want to make sure they aren't drawn off of the screen, how would I translate/project/whatever the 3D coordinates of the object to be the 2D screen coordinates? This also relates to collision detection because I'd like to be able to tell if two objects collide (at the same position).

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!