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OpenGL cygwin + opengl development

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hello all i feel that i am fairly competent with ANSI C++ nd my develpment environemnt of preference of choice is eclipse/ultra-edit using cygwin's C++ compiler under Windows XP. Can anyone provide me with some advice on compiling opengl programs under this setup and a sample program to test? i think i have the relevant heders and dll's but could do with a simple breakdown of what is needed for opengl development from someone. i've read a few things on glut, mesa, etc and feel im going round in circles my last sample i retied to compile said something about not having GLUT 3.0. many thanks!

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