Can you make graphics without and API?
Ughh, you mean something like VGA mode and writing directly to the video buffer?
Its easier to just buckle down and learn how to use SDL...
Its easier to just buckle down and learn how to use SDL...
You can also work in memory and output bitmaps. I've written more than a few programs that did that. However, in general, it's just easier to use an existing graphics interface.
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