Jump to content
  • Advertisement
Sign in to follow this  
knobby67

spinning round an object using gluLookAt

This topic is 4351 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hello, I was hoping someone could tell me the trig functions I need to use to spin around a scene. Basically I want to spin around 1 building with other buildings aound it. I'm using gluLookAt as a camera (I'm sure you know what I mean), I want to spin around the building, right now I'm using an array to set the position, however I'm sure I can use trig functions for x and z pos, rather than a huge array. Can anyone advise.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!