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Red: Offline First Engine Renders!

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Well, the Terror Visual team and i are still slogging away at the offline RPG we hope to later turn into an mmorpg. BlasterN our talented new programmer has made some great progress with our engine (BEngine)and has produced the first engine renders! Btw: Red is actually a high fantasy game using Hammer (HL2 Map editor) to create environments. BEngine takes .map files and converts them into Ogre Mesh files. These screenies are just some engine tests with a HL2 map Blaster made. Early stuff hehe. Basic Trimesh Script A Model loaded by an entity Script Physics boxes (CubeShape) and Athenea (LOD5 ConvexShape) Script Nothing to say ^^ Script

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