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VC++ release/debug = 200??

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It's possible that you're spitting out thousands of lines of debug log messages which doesn't happen in release mode.

And if you're using D3D, there's a known problem with it sometimes in debug mode, which Jollyjeffers, myself and some other MVPs are trying to resolve. For now, you can not define D3D_DEBUG_INFO in debug builds to get around it if that's the problem.

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This topic is 4133 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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