• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.
Sign in to follow this  
Followers 0
Vasialek

[.net] Tool to create UML model from C# source?

9 posts in this topic

Hello! Does someone knows any good tool for creating UML model from existing C# code? It would be great! :) Lekha
0

Share this post


Link to post
Share on other sites
Most of the time reverse engineering will only create class diagramms.
Tools like Rational Rose and Visual Studio Team System can do this for you. Do not expect too much.

Cheers
0

Share this post


Link to post
Share on other sites
From Google searching, I can't find anything. However, this tutorial (subscriber only - but it does outline it's methods) uses System.Reflection and Rational Rose (yeah, I hadn't heard of it before either) to generate an object model. So it's up to you code one ;) It is a funky idea though.
0

Share this post


Link to post
Share on other sites
You've never heard of Rational Rose?!? That must be awesome. [grin]

Learn to like it (or at least hearing its name), because you can't escape it in any sort of corporate, process-heavy environment.
0

Share this post


Link to post
Share on other sites
I don't know of anything free.

Visio can reverse engineer projects, but is a pain to use. Rational Rose is ok but hard to learn and expensive. Borland has some products (I used previous versions of Together C++ and loved them, haven't tried current suite).

If you do find a good free or inexpensive (<$200) tool, please post it back here - thanks.
0

Share this post


Link to post
Share on other sites
Probablly, Rational Rose is not bad choice. At least IBM sounds rather serious :)
So, I'll download it and try...

Anyway, I found some others, so I will exam them
0

Share this post


Link to post
Share on other sites
I've used Enterprise Architect for both UML modelling and reverse-engineer UML building. I have used it mostly with C# but it also supports the majority of popular languages (I know I've done some C++ reverse modelling).
0

Share this post


Link to post
Share on other sites
Just a correction from above - Visual Studio Pro 2005 has UML stuff in there too. There is richer support in some of the Team Editions though.
0

Share this post


Link to post
Share on other sites
WinA&D is a UML modeling tool that generates C# code:

http://www.excelsoftware.com/wina&dproducts.html

WinTranslator scans C# source code to generate WinA&D class models:

http://www.excelsoftware.com/wintranslator.html.

White Paper: UML for C#

URL: http://www.excelsoftware.com/csharp_models.pdf

Description: C# is a modern object-oriented language that supports component-oriented programming with properties, methods and events. This paper shows how C# programs are represented in the Unified Modeling Language (UML). It illustrates C# code generation from models and model generation from code.
0

Share this post


Link to post
Share on other sites
I highly recommend using the class designer in Visual Studio 2005 Professional or Team System. It was created for designing .NET classes, so you have support for properties, events, attributes, etc. It also generates the skeleton classes for you, and you can drag existing classes onto the diagram as well. There is a project over on CodePlex that adds even more functionality to the class designer (I think it's part of VS2005 PowerToys).

EDIT: Sorry, I hadn't realized this was an old thread that had just been resurrected.
0

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0