Jump to content
  • Advertisement
Sign in to follow this  

Flight Kinematics

This topic is 4404 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi to everybody! I am working on this demo: http://www.riemers.net/Tutorials/DirectX/Csharp2/tut8.php The controls of the spaceship are acting weird, I've been looking on google already and tried using the Quaternions like they say in this guide http://www.imaging.robarts.ca/coders/content/programmingLinks/TheMathematicsofthe3DRotationMatrix.htm but it's not working at all... Maybe could you link me a good tutorial or just tell me some tips on how to handle the flight controls problem? Thanks a lot in advance!

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!