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Flight Kinematics

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Hi to everybody! I am working on this demo: http://www.riemers.net/Tutorials/DirectX/Csharp2/tut8.php The controls of the spaceship are acting weird, I've been looking on google already and tried using the Quaternions like they say in this guide http://www.imaging.robarts.ca/coders/content/programmingLinks/TheMathematicsofthe3DRotationMatrix.htm but it's not working at all... Maybe could you link me a good tutorial or just tell me some tips on how to handle the flight controls problem? Thanks a lot in advance!

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