fullscreen mode with dual monitors

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4 comments, last by Jernej.L 17 years, 7 months ago
Hi, Using opengl on a PC that is running a dual display mode (specifically, NVIDIA dual-view) - is it possible to choose which monitor runs in full screen mode? It seems the primary monitor is the only one that can have a fullscreen application running on it. any advice is appreciated
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I have opengl fullscreen support on dual monitors in my latest screensaver and it works without any problem. The fullscreen in OpenGL is just a maximized window so there isn't any problems with it.
Plane9 - Home of the free scene based music visualizer and screensaver
all what you have to do is enumerate displays, move the window to that display and work with that display, this article tells you what you need to know:
http://www.gtatools.com/index.php?action=articles&site=ogllauncher

Projects: Top Down City: http://mathpudding.com/

your link didn't work:
http://www.gtatools.com/index.php?action=articles&site=ogllauncher

It's a good point that i could just create a fullscreen, popup style window. But i have found the application runs significantly slower unless its fullscreen (using ChangeDisplaySettings)
I can't say that I have experienced any such problems.
Is this on a system that has two different gfx cards or a single card with two monitor outs? Also what bpp do you use?
Plane9 - Home of the free scene based music visualizer and screensaver
Quote:Original post by meatcow
your link didn't work:
http://www.gtatools.com/index.php?action=articles&site=ogllauncher

It's a good point that i could just create a fullscreen, popup style window. But i have found the application runs significantly slower unless its fullscreen (using ChangeDisplaySettings)


link works now btw..

but thats the point, you have single window, covering 2 screens (every screen has virtual desktop coordinates) and fullscreen on both of them.

Projects: Top Down City: http://mathpudding.com/

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