OpenAL context

Started by
0 comments, last by BloodLust666 17 years, 7 months ago
I'm getting an error: "There is no current AL context". here's my code: m_SoundContext = alcCreateContext(m_SoundDevice, NULL); alcMakeContextCurrent(m_SoundContext); // then it checks the AL errors is there any reason i should be getting a "no currect AL context"
-------------------------Unless specified otherwise, my questions pertain:Windows Platform (with the mindset to keep things multi-platform as possible)C++Visual Studio 2008OpenGL with SFML
Advertisement
I forgot to mention that i'm creating my context because i'm creating my device with:

alutInitWithoutContext(NULL, NULL);
-------------------------Unless specified otherwise, my questions pertain:Windows Platform (with the mindset to keep things multi-platform as possible)C++Visual Studio 2008OpenGL with SFML

This topic is closed to new replies.

Advertisement