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bobNinjaPenguin

Best Open Source Tools for artists

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I know there are loads of engines currently available out there, that have loads of tools being created for them. What I want to do, is basically try my hand at them and determine which are the most effective. Refactor them for the engine I am currently using, and release them. I am looking for: 1. Shader Editor 2. Particle Editor 3. World / Terrain Editor 4. Animation Editor 5. Sound Editor So what does everyone recommend?

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