Best Open Source Tools for artists
I know there are loads of engines currently available out there, that have loads of tools being created for them.
What I want to do, is basically try my hand at them and determine which are the most effective. Refactor them for the engine I am currently using, and release them.
I am looking for:
1. Shader Editor
2. Particle Editor
3. World / Terrain Editor
4. Animation Editor
5. Sound Editor
So what does everyone recommend?
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