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nickwinters

OpenGL Two OpenGL panels cause flickering?

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I'm using wxPython and PyOpenGL. I'm rendering to two different panels. If only one is rendering, it works fine. However, when I render to both, they're flickering. I also see them flickering on each other, even though the panels are not overlapping. It seems like OpenGL only has one buffer. Has anyone seen this before? Any idea on how to fix it? Thanks. -Nick

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First off do you have it setup for double buffering? Do you have a depth buffer setup and enabled? Post code and screenshots if you do.

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Are you doing depth testing? Do the panels only flicker when they overlap from the camera's perspective? A bit more info, and perhaps a screenshot, might help to diagnose the problem.

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