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how to read a bip motion file of 3dsmax?

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There isn't any functionality built into Direct3D or D3DX to help you with this. D3DX offers support for .X meshes/animations but if you want to use that then you'll have to find a way of converting your existing 3dsmax BIP data.

Chances are you'll have to write your own file parser or pick up an open-source/freeware one from the internet. Given that this has little to do with the DX API I'm going to move this over to GP&T - they might be able to suggest where to look for this sort of thing.

hth
Jack

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